
Mario Putzo
Welping and Dunking.
1098
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Posted - 2015.01.15 21:16:21 -
[3] - Quote
BeBopAReBop RhubarbPie wrote:Gregor Parud wrote:Mario Putzo wrote:On a second look through, I want to say I no longer like the change to engagement timers. I can see this being abused by gankers and making life more tedious for people who have no ambition for PVP at all.
I still do like the restructuring of sec status though, and letting players engage before the fuzz can. As this will definitely allow people who want to engage in PVP more opportunity to do so. Bingo. The whole idea is just a setup for gankers to actually get MORE targets, as if gankers are having it difficult atm and in need of a boost. So if reducing criminal timers is such an issue would a 20 minute limited engagement be a better proposal? Also, would you please stop claiming that I have some ulterior motive for this? Its extremely insulting when I'm trying to address issues that have risen out of bad game design. What you are claiming is specifically want I don't want.
My issue was more so with changing the Limited Engagement timer. Largely because the way it works is bullshit.
You shoot me in an Ibis. I shoot you back because its just an Ibis. Concord kills you You have a 5 minute timer to engage me again I have a 5 minute timer to engage you.
Currently you can not realistically undock in another ship while your criminal timer ticks down, or you will just get blapped again by policia.
Changing this to 20 minutes however allows one to wait their criminal timer out, and then freely engage their initial target in any size ship they want without repercussion.
That is why I wouldn't touch the timers.
Lengthening the Criminal Timer makes people who like to gank sit in station or a safe spot for a longer period of time...thats no fun. Lengthening the Engagement Timer makes people who don't like to PVP victims of throw away ship/come back and gank for free.
Neither method actually helps increase actual PVP content, it either greatly limits ganking, or greatly increases ganking without consequence.
Again though I do like the idea of -2.0 dudes being engageable by anyone in highsec. That is a great idea to help increase the volume of PVP, and if the cops stay out of it (as they should) it is even more beneficial for improving HS PVP opportunity. The timers though offer nothing beneficial...except of course to gankers....and wankers. |